|
|
In
the history of modern graphic design, an eye has been one of the most heavily
featured motifs in posters, logos, book covers and other designed artifacts.
From El Lissitzky's self-portrait where his right eye overlaps with his
right hand holding a compass (1924) and Alexander Rodchenko's poster for
the film Kino-eye (1928) to William Golden's famous 'eye' symbol for cbs
(1951) to more recent graphic design magazine Eye (1991–), the examples
are abundant. If, following Marshall McLuhan's dictum, modernity is the
vision that has overtaken other senses,
an eye must be the ultimate symbol for the profession that has established
itself as an essential element of modern life.

El Lissitzky, Self-portrait, 1924.
An
eye was, also, what the revolutionary French police of the nineteenth century
chose for its emblem.
It is a famous story that French words avoir [to have] and savoir [to know]
have the same root of voir [to see]. To see is to know, and to know is to
have – perception is knowledge and knowledge is power.
This coincidence provides a different angle to view
one of the most fundamental ethical arguments of graphic design: that it
helps share knowledge and ideas, thus empowering people. By its knowledge
and skill, graphic design certainly has increased visibility of the world,
satisfied the appetite for seeing, knowing, and acquiring. And one of the
most vivid realizations of this desire for visual knowledge, for which graphic
design has been both a reflection and a particular technique, is the world
of surveillance, the technology to gain knowledge of individual bodies to
manage and regulate them.
Lest we forget, surveillance is not simply a means
of control practiced exclusively by such exterior bodies as the state, the
military, or the police. It is both an idea and a technique widespread in
modern society, possibly shared and practiced by all members. No 'Big Brother'
is clearly separated from any other part of the society: everyone is a potential
agent, and the 'unblinking eye' is everywhere, therefore nowhere. Thus,
the eye in posters, logos and book covers is the eye of the witness, the
reporter, the mediator, the audience, and the spying police, all at the
same time. Or perhaps, is there a disembodied network of numerable eyes
that can be appropriated by different bodies but may always create the same
effect?

See
Marshall McLuhan, The Gutenberg galaxy: the making of typographic man, Toronto:
University of Toronto Press, 1962; see, also, Walter J. Ong, Orality and
literacy: the technologizing of the word, London: Routledge, 1988.

This and other episodes from the French Revolution is
introduced in Paul Virilio, The vision machine, London: British Film Institute, 1994.
|
 |
Light and
shadow
Without light, however, an eye is nothing but a vulnerable
sensory organ. Thus, at the end of 1848 Revolution, the crowd in Paris was
reported to destroy public clocks in fear of darkness coming, and began
to request artificial lighting on every corner of the streets, as if the
wicked force of the old regime would be emitted from shadows. Illumination
became both a metaphor and a means for security, making visible everything
to form a ‘total image’ of society.
Now, about one and a half century after the Revolution,
we witness the artificial lights craved by revolutionary Parisians have
been replaced by cctv surveillance cameras erected on the metropolitan streets.
Everything turns visible under the illuminating light of the surveillance
technology; due to 'biometric' systems, cameras can recognize your face;
the Global Positioning System can point out your exact location; your personal
telephone conversations can be monitored and recorded for future reference;
and your everyday transactions can be tracked down to the minutest detail.
At least in theory, nothing can be hidden.
In order for the illumination to work properly, however,
some things should be hidden – a recognized spy is not a spy anymore.
The agents of surveillance must be kept out of view, unless the purpose
is a warning. Its technological configuration, its exact way of working
is also supposed to be unknown. Indeed, the power of ubiquitous surveillance
lies in the fact that one cannot assure when, where, what is watching you,
and it is this uncertainty that forces one to be always vigilant and accept
a form of self-regulation.
Sometimes, however, the best way to hide something
is not hiding at all. Or, sometimes, one can provide misleading information
to conceal the very fact that something is hidden. Therefore, the art of
surveillance and control is how to manage the visible and the invisible;
it is a game of revealing and hiding, knowledge and deception. If there
is something like the existing regime of surveillance, it must be based
on a certain relationship between two terms. To subvert it and win the game,
one should be able to understand the relationship and play upon it, just
like Auguste Dupin did to find his client's letter, which had been stolen
and kept hidden in the thief's dwelling in Edgar Allan Poe's 'The purloined
letter':
But the more I reflected upon the daring, dashing,
and discriminating ingenuity of D—; upon the fact that the document
must always have been at hand, if he intended to use it to good purpose;
and upon the decisive evidence, obtained by the Prefect, that it was not
hidden within the limits of that dignitary’s ordinary search —
the more satisfied I became that, to conceal this letter, the minister had
resorted to the comprehensive and sagacious expedient of not attempting
to conceal it at all.
As it is unmistakably visual by nature, this race
of (in)visibility has found its echoes in the realm of visual arts, too.
In the following sections, I will discuss some attempts made by artists
and designers to disrupt the existing dichotomy of the visible and the invisible,
or to draw new maps of changing territory of the in/visible. I do not claim,
however, an exhaustive list of examples. This essay is an informal, loose
attempt to define surveillance as a general visual phenomenon; to articulate
its connection to graphic design on the basis of a larger problem of vision
and knowledge as power; and locate it in a broader historical context.

Virilio, The vision machine, p. 33.

In
Britain, around 300,000 cctv cameras are installed in London and many small
towns, and between 150 to 300 million pounds per year is spent for surveillance-related
industry. See the report by Privacy International; other countries have
been reluctant to deploy this technology in its full scale, until September
11, 2001. The United States, for example, is now rapidly following the British
precedent. Understanding the business opportunity of the tragedy, Visionics,
ëthe worldwide leader in identification technologies and systemsí, quickly
began to publicize its ëbiometricí products as essential elements of ëFramework
for protecting civilization from the faces of terrorí. See the press release
of Visionics Corporation, September 24, 2001. And Howard Safir, the former
New York police commissioner, suggested installing 100 biometric cctv cameras
in Times Square to scan pedestrians' faces and analyze them against the
database of terrorists.

Edgar Allan Poe, 'The purloined letter', in The complete stories, New York: Alfred A. Knopf, 1992, pp. 697‚8.
|
 |
Vision
in motion
Nowhere else is perception more critical than on battlefields. Rapid and
accurate perception of the enemy's movement has always been pivotal
for victory, but this became more complicated during the twentieth century,
as the technological development of war machine has rendered direct, unmediated
perception almost impossible. World War I was the first major war of the
century that clearly represented changing visibility of battlefields. While,
due to the increased precision and speed of weaponry, perception itself
has become destruction, widely adopted technique of trench warfare made
it extremely difficult for individual soldiers to perceive an entire battlefield.
As a result, military perception became highly abstract and centralized,
and the communication between the data processing center and the troops
dispersed in the field became much more important. Another factor regarding
the visibility of a World War i battlefield was the introduction of chemical
weapons such as chlorine and mustard gases. Now soldiers had to track the
completely invisible threats, as well as trajectories of bullets and shells.

The zigzag pattern created by the trench systems
of World War I.
This experience of abstract, remote sense must have
been frustrating, and raised fundamental questions about the nature of perception,
recognition, and communication. It was not only on battlefields, however,
where this crisis in perception began to be felt. Walter Benjamin, among
others, once described the increased speed and intensity of stimuli in modern
metropolis: 'Moving through this traffic involves the individual in a series
of shocks and collisions. At dangerous intersections, nervous impulses flow
through him in rapid succession, like the energy from a battery'.
In this stressful situation, 'normal' perception could produce in traumatic
effect. Susan Buck-Morss elaborates Benjamin's diagnosis: '[perceptions]
that once occasioned conscious reflection are now the source of shock-impulses
that consciousness must parry. In industrial production no less than modern
warfare, in street crowds and erotic encounters, in amusement parks and
gambling casinos, shock is the very essence of modern experience'.
The crisis in perception resulting from the combined
effect of abstraction and shock must have demanded careful examination of
the nature of perception itself, and stimulated last century's intense investigation
into the new ways of seeing – the new ways of 'crisis management'.
First, there were attempts to glorify the shock itself, to paralyze consciousness,
to enable individuals to accept it without pain. F.T. Marinetti's manifesto
of Futurism (1909) is a clear example: 'We affirm that the world's magnificence
has been enriched by a new beauty: the beauty of speed. A racing car whose
hood is adorned with great pipes, like serpents of explosive breath –
a roaring car that seems to ride on grapeshot is more beautiful than the
Victory of Samothrace'.
Futurists' fascination with speed resulted in a new
way of representing moving objects. Of course, they were not alone in attempting
to solve the problem of comprehending and depicting movement. Lazlo Moholy-Nagy's
book Vision in motion (1946) offers a comprehensive overview of various
experiments to visualize motion during the first half of the century, from
the techniques of rendering motion on the static plane to representing an
object in a way that embraces the moving spectator (Cubist paintings).
Precisely speaking, what futurists and other similar attempts invented was
less a technique to perceive and understand moving objects, but more the
effect of movement on a fixed surface or mass. In a similar vein, what Cubist
paintings actually created when they were trying to represent objects in
their whole at once was the impression of totality, even if the impression
itself was very fractured, fragmented one rather than artificially harmonious.

Frank and Lillian Gilbreth conducted a series of
experiments to analyze human movements and motions. To examine workers'
motion, they used detailed diagrams, stereoscope cameras, motion picture
cameras, and cyclographic technique using small lights attached to the body
More interesting experiments with visualizing movements
came from the world of 'scientific management'. The idea of capturing and
analyzing human motion to understand how the body works can be found back
in the ancient medical diagrams and drawings. But its modern momentum was
gained by the invention of cinematography, as demonstrated in the pioneering
works of Étiénne-Jules Marey (1830–1904), and its immediate
practical application was found in analyzing, optimizing and then regulating
factory workers' bodily movement. Under the influence of Frederik Taylor's
idea of scientific management, Frank B. Gilbreth (1868–1924) and Lillian
M. Gilbreth (1878–1972) conducted a series of experiments to analyze
various human movements and motions. The ultimate purpose of the experiments
was to find the most efficient way to perform the same task without any
unneeded steps. To systematically examine workers' motion, they used detailed
diagrams, stereoscope cameras, motion picture cameras, and small lights
attached to the body that would leave the trail of the movement on the film
in a long exposure ('cyclography'). Sometimes these techniques were used
to train actual workers, by capturing different workers performing the same
job and awarding the one who took the optimal process. In this way, visualizing
techniques created knowledge of the individual body, and the knowledge empowered
the management in disciplining and exploiting the body.

Walter Benjamin, 'On some motifs in Baudelaire', from Illumination, ed. Hannah Arendt, London: Pimlico, 1999, p. 171.

Susan Buck-Morss, 'Aesthetics and anaesthetics: Walter Benjamin's Artwork essay reconsidered', in October: the second decade, 1986‚
1996, eds. Rosalind Krauss et al., Cambridge Mass: The MIT Press, 1997, p. 388.

F.
T. Marinetti, 'The founding and manifesto of Futurism' in Let's murder the
moonshine: selected writings, trans. R.W. Flint and Arthur A. Coppotelli,
Los Angeles: Sun & Moon Classics, 1991.

Lazlo Moholy-Nagy, Vision in motion, Chicago: Paul Theobold, 1946. |
 |
Machine
vision
One interesting aspect of Moholy-Nagy's Vision
in motion is, given its overall scientific tone, that a remarkable number
of its examples are photographic images. In fact, its claim for objective
status heavily relies on the rhetorical power of photography, which is assumed
to be immediate and truthful. Instead of an essentially arbitrary depiction
of A nude descending a staircase, now you have a photograph of A figure
in movement, an unmediated result of the film's encounter with light. His
own interest in 'photogram' – a photographic image directly created
by objects placed on sensitized paper – also reveals his suspicion
of any human intervention in representing the world.
Indeed, the last century witnessed a growing interest
in purely mechanical vision, and it was the military that has invested most
in automated perception.
However, the same desire for absolutely objective and accurate vision also
captivated pioneers of the inter-war 'modern' movement. One of the earlier
manifestations of this desire is Russian avant-garde filmmaker Dziga Vertov's
works. There, a 'Kino-eye,' the eye of the camera, was said to be able to
decode 'life as it is' and deliver the life's 'facts to influence the workers'
consciousness'.

Still from Dziga Vertov, The man with a movie camera,
1929.
Also, consider this claim of one of the founding
figures of modernist typography, Jan Tschichold: 'The special charm of photography
lies precisely in its great, often miraculous, clarity and its incorruptibility.
As a consequence of the purity of its appearance and of the mechanical production
process, photography is becoming the obvious means of visual representation
in our time'.
Given the fact that photography also allows a significant degree of human
intervention and interpretation, the effect of photographic images in relation
to the crisis in perception might have been more of consolation than solution:
if they were distorted too, one could readily accept the distortion itself
as a function of fact, and one's desire for absolutely correct vision could
be regarded as fulfiled.
Stenberg brothers, poster for The man with a movie
camera, 1929.
The poster for Vertov's famous film about the omnipresent
camera offers a summarized view of early twentieth-century's drive towards
totalizing, capturing, mechanical vision. A man is aiming a movie camera
as if it were a machine gun; a camera lens replaces a human eye of a delighted
woman; the tripod, intertwined with half-naked female legs, establishes
composition, in which the 'Kino-eye' occupies a privileged position, gazing
down at everything underneath. In this poster from post-revolutionary Russia,
war, technologically (un)mediated vision and pleasure of reigning gaze converge.

Philosopher Manuel De Landa has written extensively about military research of vision machine technology and its historical, social and cultural implications. See his book War in the age of intelligent machines, New York: Zone Books, 1991, especially chapter 3, 'Policing the spectrum'; and 'Inorganic life and predatory machines' in Culture Lab, ed. Brian Boigon, New York: Princeton Architectural Press, 1993.

Dziga Vertov, 'The essence of Kino-eye' in Kino-eye, ed. Annette Michelson, Berkeley and Los Angeles: University of California Press, 1984, p. 49.

Jan Tschichold, The new typography: a handbook for modern designers (originally published in Germany in 1928; English edition published by University of California Press, 1995; trans. Ruari McLean), p. 88. |
 |
Organization
1: order against chaos
For a vision to be potent knowledge, perceived
data alone are not enough: they should be organized and circulated to become
valuable information. And it has been one of the principle tasks of graphic
designers to organize visual material into meaningful information, and give
it an appropriate form for efficient communication.
Throughout the history of modern graphic design
and typography, the logic of organizing and circulating the visual has seen
a clear parallel, again, in the army. The military has provided designers
with two levels of inspiration: first, the actual militaristic communication
principles of clarity and efficiency supported by clearly articulated rules;
second, the assemblage and management of the army itself as a useful model
for organizing raw material.
According to historian Christopher Burke, the underlining
principles of typographic modernism, such as standardization and clarity,
were greatly indebted to war efforts. Thus Paul Renner, designer of typeface
Futura, acknowledged that his experience as a German army officer during
the First World War helped him formulate his typographic 'rules': '[the]
style of military rules pleased me: ever since the days of Caesar and Napoleon,
the language of soldiers has been clear and concise'.
But it was Jan Tschichold who ultimately established
the rigorous and didactic language of modernist typography, and the model
of designer as a commander-like rule-setter:
1. The new typography is oriented towards purpose.
2. The purpose of any piece of typography is communication…
The communication must appear in the briefest, simplest, most urgent form.
3. In order to make typography serviceable to social ends, it requires the
inner organization of its materials (the ordering of content) and their
outer organization (the means of typography configured in relation to one
another).
4. Inner organization is the limitation to the elemental means of typography:
letters, numbers, signs, rules — from the typecase and the composing
machine. …
5. Outer organization is the forming of the strongest contrast through the
differentiated shapes, sizes, weights (which must correspond to the value
of their content) and the creation of the relation between the positive
(coloured) formal values and the (white) negative values of the unprinted
paper. …
9. Ordering of elements in new typography should in future be based on the
standardized (DIN) paper formats of the Normenausschuss der Deutschen Idustrie
(NDI), which alone make possible a comprehensive organization for all typographic
design.
And consider the spread from his book Die neue
Typographie (1928) and how he expressed his refusal of 'centered' typography.
A surprisingly direct and bold gesture on one of the abstract and clear
diagrams, intended to maximize clarity in communication, betrays the nature
of its typographic order, order as imperative.
Jan
Tschichold, a spread of Die neue Typographie, 1928.

Quoted in Christopher Burke, Paul Renner: the art of typography, London: Hyphen Press, 1998, pp. 40‚1.

Originally published in Typographische Mitteilungen, no. 10, 1925,
pp. 198, 200; quoted in Robin Kinross, Modern typography: an essay in critical history, London: Hyphen Press, 1992, pp. 87‚9. |
 |
Transparency
The argument of one of the most famous metaphors
for functional typography, the 'crystal goblet' coined by Beatrice Warde
in 1932, is clear: typography should be as transparent as possible, so that
it can reveal, rather than hide, what it contains.
This value has remained for a long time unquestionable, at least in a circle
called 'modernists'. The ideal of transparent medium, as dreamt by some
modernists, has resulted in a series of innovations that are forming a significant
part of graphic design history: anonymous sans-serif typefaces that were
said to be free from cultural, historical associations (although Warde herself
had some reservations about their readability); non-ornamental use of graphic
elements, perfected by hygienic 'Swiss Modernism'; empirical research of
readability; a new discipline called 'information design', where one of
the primary aims has been eliminating any kind of 'noise' in the communication
process.
To be transparent, a medium had to meet some criteria.
First, it had to be unmediated: its content would be delivered without any
intervention, and unfold its own meaning by itself in the viewer's mind.
Any association or value exterior to the content would not be allowed. Hence
no ornament, no symbolic device. Also, it had to be clearly ordered: chaos
would create unnecessary noise, distracting the viewer's mind and increasing
opacity. Moreover, this order had to follow logical principles to be understood
by any rational mind. Any intrusion of arbitrary elements would render it
impenetrable, because it would result in unpredictability and force the
viewer to struggle with its organizing logic itself, instead of the content.
After World War II, the relatively naïve metaphor
of 'crystal goblet' began to give way to more 'scientific' terms such as
'message', 'encoding/decoding', 'redundancy', partly because then newly
emerged ideas of information theory and cybernetics started to permeate
other areas. Thus, information designer Guy Bonsiepe used the Shannon formula
to measure the order when he was redesigning a page of an industrial catalogue
at the Hochschule für Gestaltung Ulm in the early 1950s. Aided by the
mathematical method, he calculated the clarity of existing catalogue, and
proposed a neutral, redundancy-free, well-ordered version of the same page,
which was to be used as an example in his paper, 'A method of quantifying
order in typographic design'.

Claude Shannon (1917–2001).
Claude Shannon (1917–2001), who provided an
analytic method to the project, is a scientist who founded theoretical basis
for digital communication and information theory. It was he who formulated
the now classic communication model of source – encoder – channel
– decoder – destination, which is still offering theoretical guidance
to communication engineering, and demonstrated the power of message coding.
His contribution to modern technology and science, from digital communication,
data compression and storage, to pure mathematics, is too profound to be
summarized here, but one interesting area of application was cryptography.
As a noted cryptographer, Shannon worked at Bell Labs during World War ii
, conducting research projects on secrecy systems. And his 1949 paper 'Communication
theory of secrecy systems' is generally acknowledged for giving cryptography
a scientific status. It is an ironical coincidence, then, that a method
used to render visual communication transparent came from the same mind
who also contributed to render communication most opaque. The irony is still
more vivid now: even the most immediate mode of digital communication depends
on massive, impenetrable network of codes.

Beatrice Warde, 'The crystal goblet: or printing should be invisible' (1932), republished in Looking closer 3: classic writings on graphic design, eds. Michael Bierut et al., New York: Allworth Press, 1999.

For an introduction to information design, see chapter 12 of Kinross, Modern typography; see, also, his essay 'The rhetoric of neutrality' in Design discourse: history, theory, criticism, ed. Victor Margolin, Chicago and London: The University of Chicago Press, 1989.

Ulm, no. 21, April 1968 and Journal of Typographic Research, no. 2,
July 1968. |
 |
Organization
2: decentralization
After World War II, the feeling that the traditional
organizational principle of centralized, hierarchic order did not always
work began to spread over different disciplines.
In computer science, the data-processing model of 'serial architecture',
which relied on rigidly defined symbols and centralized processing, began
to be eclipsed by 'pandemonium architecture' consisting of decentralized
network or semi-autonomous processing 'demons' dispersed in the field of
working. Decentralization had its merits in terms of security as well as
efficiency. Thus, under the threat of nuclear attack, the us military conceived
an invincible communication network (ARPANET), in which partial destruction
of the system would be recovered by spontaneous cooperation of numerous
sub-networks. And now we have the Internet, the network without center.

Quickborner Team für Planung und Organisation,
office landscape plan for geg-Versand, Germany, 1963–4.
In factories, early twentieth century's idea of
organization that emphasized hierarchy of strictly specialized individual
workers, governed by top-down decision-making and the chain of commands,
began to be questioned in favor of more flexible network of semi-autonomous
individuals. In offices, a similar idea was expressed by new concept of
spatial arrangement, 'Bürolandschaft' [office landscape] movement of
design. In the late 1950s, the Quickborner Team für Planung und Organisation,
a German management-consulting group, proposed the idea of completely decentralizing
office environment, with the intention of increasing fluidity of information.
This plan was followed by the design of new, flexible office furniture,
such as Herman Miller's Action Office furniture series.
Of course the bureaucratic nature of workplaces
did not disappear with this seemingly 'progressive' move: rather, the technique
of control became much more fluid and sophisticated, and now the seemingly
'empowered' individuals' autonomous and fragmented actions could be incorporated
to increase the overall productivity.
This movement had its parallel also in the changing
conception of army organization. Defects of rigidity were painfully exposed
in the Vietnam War, where overly centralized us troops often became paralyzed
in front of highly flexible enemy's attacks. As it became clear that inflexible
citadel armies could not deal with increased complexity of ever-changing
battlefield conditions, moves were made to give more autonomy to small units
of soldiers ('platoons') and transform the whole organization to be more
like 'meshwork' than hierarchy. Of course, this might have been impossible
without innovations in telecommunication technology and invisible force
of advanced network, which enabled effective control over individuals in
distance and time.

Guy Debord, Psychological map of Paris, 1957.
There is an example where an anticipation of this
military conception of fragmentation was merged with the imagination of
urban environment. Guy Debord, the key figure of International Situationist
movement, made a map of Paris in 1957. It consists of isolated 'zones' linked
by paths of 'desire'. Based on insiders knowledge and subjective experiences
of city-wanderers, it defies any 'official', birds-eye-view cartography.
Debord was a relentless dissident who was highly obsessed with war and military
thinking. This 'psychological guide map' looks like a kind of operations
map, prepared for the future war on Parisian streets in 1968.
Certainly, we can locate the challenges to typographic
modernism and the emergence of 'deconstructivist' typography in this larger
development. As the decentralization of computation, management, and army
organization was supported by increased assurance of control, the abolition
of hierarchy and fragmentation of visual information in typography also
presupposed seamless incorporation of conception, design and production
into a computer-aided making process on the one hand, and the reservoir
of readers' sophisticate visual literacy on the other hand. Now the designers
could control all the visual elements without much difficulty to create
highly complex information surface, and the readers would decode it using
their own knowledge and intelligence; now the designers could argue that
their decentered typography without clear order actually communicated better.
And the large commercial success of complex typography during the 1990s
demonstrates that the development did not necessarily mean empowering the
readers 'at the cost of the author': the reading process could still be
controlled by the designer/authors, to meet the clients' demands.
All of these instances have a conceptual parallel
in the development of what Manuel De Landa calls 'Panspectron': a sophisticate
surveillance and control system based on dispersed intelligence-gathering
agents and advanced data-processing techniques:
There are many differences between the Panopticon
and the Panspectron being assembled at the nsa. Instead of positioning some
human bodies around a central sensor, a multiplicity of sensors is deployed
around all bodies… The Panspectron does not merely select certain bodies
and certain (visual) data about them. Rather, it compiles information about
all at the same time, using computers to select the segments of data relevant
to its surveillance tasks.
Thus, in relation to surveillance, decentralization
in general can be characterized by a couple of developments: collapse of
distance between the perceiving agents and the processing center (note that
half the century ago the reverse was the case); and consequent dispersion
of the processing center itself; dramatically improved performance of communication
network; disappearance of evident controlling force and procedure; and the
resulting effect of apparent liberation.

See
Branden Hookway, Pandemonium: the rise of predatory locales in the postwar
world, New York: Princeton Architectural Press, 1999. The discussion in
this section heavily relies on Hookway's initial research in the book. Also,
Manuel De Landa discusses two contrary ideas of organization in a broad
context in 'Meshworks, hierarchies, and interfaces', in The virtual dimension:
architecture, representation, and crash culture, ed. John Beckmann, New
York: Princeton Architectural Press, 1998.

See
chapter 6 of Adrian Forty, Object of desire: design and society since 1750,
London: Thames and Hudson, 1995; Also, Hookway points out: 'The movement
toward decentralizationÖ does not lead to absolute liberation, as is often
claimedÖ this theoretical shift was in many ways preceded by the evolution
of power structure which use strikingly similar techniques of control' in
Pandemonium, p. 21.

The
idea that 'the birth of the reader must come at the cost of the death of
the author', as argued by Roland Barthes in 1968, was simplified and adopted
as a rationale for typographic experimentation by many designers. See Roland
Barthes, 'The death of the author' in Image-music-text, New York: Hill and
Wang, 1977. And, for a critique of 'deconstructivist' typography influenced
by French theory of text, see Robin Kinross, Fellow readers: notes on multiplied
language, London: Hyphen Press, 1994.

De
Landa, War in the age of intelligent machines, p. 206. 'Panopticon' is an
architectural figure of the prison, developed by Jeremy Bentham in the late
nineteenth century. Its principle is well known: 'at the periphery, an annular
building; at the centre, a tower, this tower is pierced with wide windows
that open onto the inner side of the ring; the peripheral building is divided
by cells, each of which extends the whole width of the buildingÖ All that
is needed, then, is to place a supervisor in a central tower and to shut
up in each cell a madman, a patient, a condemned man, a worker or a schoolboy.'
Michel Foulcault, Discipline & punish: the birth of the prison, New York:
Vintage Books, 2nd edn, 1995, p. 200; originally published in France as
Surveillance et punir: naissance de la prison, 1975. Since then, 'panopticon'
has been widely used as a metaphor for centralized surveillance system.
|
 |
Invisible
forces
As pointed out earlier, movement towards ultimate
visibility has been accompanied by growing network of the invisible. Recent
development of electronic technology has furthered the dichotomy, by making
everything dependent upon the intangible force of electricity, while digital
technology has even reduced the physical functions of electricity into purely
incorporeal functions of abstract symbols.
Electricity, albeit invisible and intangible, is a real existing physical
force that can directly affect the properties of material objects. The dramatic
gap between its immateriality and the vividly visible result of its working
has created both fear and cult. And designers have played their role in
giving visible, comprehensible form to the invisible energy.
In his book Object of desire, historian Adrian
Forty examines three different approaches to early electricity design: the
archaic, the suppressive and the utopian. Archaic design attempted to disguise
the novelty of electronic objects by presenting them in old-fashioned forms,
thus referring to the past. The suppressive presented them as parts of some
other established forms that served an entirely different purpose. The utopian
form suggested that the object belonged to a future and better world.

Piet Zwart, Untitled, 1925.

Herbert Bayer, poster for the German section of
the 1930 Paris Exposition.
Especially with the third approach, graphic design also contributed to transform
the new electronic force into concrete reality. In the works of early modernists
such as El Lissitzky, Herbert Bayer or Piet Zwart, electricity appeared
as a symbol of modernity, and a source of inspiration for new formal order.
They not only frequently worked for electronic companies, but the visual
language of their works displayed what might be called as 'electrified aesthetics':
purely geometric shapes that perhaps symbolized mathematical exactitude
of electronic engineering; daring use of contrasting colors and collision
of different elements in an acute angle, as if they wanted to re-create
the moment of electric shock; frequent use of such visual motifs as rays,
scientific diagrams, wires, and metallic surface. On a more utilitarian
side, artist-designer Edward McKnight Kauff produced a series of posters
that promoted the benefits of electricity, rendered in a way to suggest
the better, electrified future.
Those essentially disguising approaches that Adrian
Forty identifies still dominate the design of new electronic products. One
can simply look at all those new Macintosh computers, with their 'user-friendly',
cheerful, futuristic packages that have nothing to do with their essential
functions or meanings, let alone their broader social and cultural implications.
More recently, however, an approach to electronic objects that might be
labelled 'technological realism' has emerged. British designers Anthony
Dunne and Fionna Raby's recent book Design noir exemplifies the approach.
According to them, instead of providing attractive translations of corporate
futurologists' utopian discourse, designers can address darker, more dystopian
reality hidden under the surface of electronic products, and provoke discussions
through the practice of what they call 'critical design':
Critical design is related to haute couture, concept
cars, design propaganda, and visions of the future, but its purpose is not
to present the dreams of industry, attract new business, anticipate new
trends or test the market. Its purpose is to stimulate discussion and debate
amongst designers, industry and the public about the aesthetic quality of
our electronically mediated existence. It differs too from experimental
design, which seeks to extend the medium, extending it in the name of progress
and aesthetic novelty. Critical design takes as its medium social, psychological,
cultural, technical and economic values, in an effort to push the limits
of lived experience not the medium.
Their interest in usually neglected aspects of
electronic objects has generated various projects on an electromagnetic
spectrum, which they consider as a real, inhabitable space 'with its own
electroclimate and electrogeography'.
An important aspect of their works is the attempt to embrace invisible reality
created by electricity, and critically engage with it, instead of concealing
it in some acceptable packages. Tuneable cities proposal, for example, attempts
a new cartography based on an electromagnetic spectrum, generated by illegal
bugging devices, baby monitoring intercoms, and other 'alternative' sources
of radio. Driving in a car equipped with a wideband radio scanner would
transform the car into an mobile interface of invisible terrain of radio,
blurring the boundary between private space and public space, which is clearly
expressed by the official city map of the visible.

Dunne & Raby, Tuneable cities, 1999: still
from Radio birds video; and illegal bugging device map.
If Tuneable cities is more about experiencing and
occupying electromagnetic spectrum, another project Faraday chair proposes
the idea of 'negative radio', a shelter from the prevalent force of electricity.
This 'cage' creates radio-free, empty space, separating the inside electronically
by conductive material coated on the surface of the transparent case. The
designers ask: 'if the inside is empty, what is outside?'
Probably something menacing. Artist Julia Scher has raised provocative questions
about the potential harm of electromagnetic fields. Her website scherware.com
presents disquieting images of a Barbie Doll put in a microwave oven. The
photograph of a burned doll provides a brutal realization that we are vulnerably
exposed to all kinds of invisible forces.

Images from scherware.com.

See Forty, introduction to Object of desire.

See Forty, Object of desire, chapter 10, 'Electricity'.

Anthony Dunne & Fionna Raby, Design noir: the secret life of electronic objects, Basel, Boston and Berlin: Birkh”user, 2001.

Dunne & Raby, Design noir, p. 58.

Dunne & Raby, Design noir, p. 15.

See Anthony Dunne, Herzian tales: electronic products, aesthetic experience and critical design, London: Royal College of Art, 1999,
pp. 100‚3.

See Dunne, Herzian tales, p.104.
|
 |
Security:
anxiety and suspicion

Paul Virilio, photograph of a German bunker built on a French seashore nearby
St. Nazaire during the Second World War. Reproduced in his book Bunker Archaeology,
1994 [1975].
Any status of insecurity would make one nervous and anxious. Especially
when the source of disturbance is constantly invisible and unidentifiable,
the question of security could foster irrational suspicion of those things
that have apparently nothing to do with security. And this particular psychological
feature has been a characteristic of a large part of post-war world. General
Ripper, for example, whose paranoid suspicion of contaminated 'bodily fluids'
leads to World War III in Stanley Kubrick's film Dr. Strangelove, provides
a stark portrait of security-obsessed Cold War militants. Also, the astonishing
montage of numerous military training and propaganda footage delivered by
the cult film The atomic café (1982) demonstrates that the anxiety
and suspicion was actually the psychological basis of post-war us propaganda
about the atomic bomb. The more recent film A beautiful mind (2001) contains
a fascinating scene where the paranoid mathematician John Nash works in
his office completely covered by magazine and newspaper pages; with a delusion
of a secret agent, he obsessively scrutinizes newspapers and magazines,
identifying suspicious word-patterns and deciphering hidden messages coded
by Russian spies.
The same psychology can be noticed in spy and detective
literature, and other popular narratives related to various 'conspiracy
theories', especially flourished during the last century. What you see is
not what it really is; truth is out there – this kind of epistemological
suspicion has promoted what literature theorist Shawn J. Rosenheim calls
'cryptographic imagination'.
Stemming from the tradition of secret writing, it is an attitude towards
language that acknowledges its opaqueness and slipperiness, endlessly inquiring
what actually is behind the apparent meaning of a text. For Rosenheim, this
attitude has driven last century's intense investigation into the nature
of language, and the vast body of literary works including such well-known
examples from Thomas Pynchon and William Gibson.
This cryptographic imagination can also be found
in the realm directly related to graphic design. The history of alphabet
symbolism examined in Johanna Drucker's book The alphabetic labyrinth is
based on the assumption that alphabetic letters can codify a wide range
of cosmological, religious, and philosophical meanings in their forms.
Thus, letter 'Y' is not only the twenty-fifth letter in the Roman alphabet,
but also the symbol of life and its important spiritual paths according
to a certain religious reading. The grid system, one of the most fundamental
devices to organize visual information, can also convey codified, symbolic
meanings. According to Jack H. Williamson, even the modernist grid –
which, suspicious of the old values probably encoded in 'pre-modern' typography,
sought to eliminate any symbolism from the pages – ended up being another
symbol, that of such historically specific concepts as homogeneity and equality.
In any case, the connection between a visible sign and its codified message
is not made by nature, but should be artificially established and learned.
Therefore the 'proper' interpretation of a given text requires acquisition
of a set of rules, in the same way that the deciphering of an encoded message
requires the knowledge of its keys. Here, the value of knowledge as power
becomes very evident.
Encryption has become an essential element of electronic
network communication. The rise of on-line commerce would have been impossible
without the power of coding. Its promise of security helps us to readily
give out our most personal information. It is not always apparent, however,
exactly how and under whose control it works. In addition, despite assertion
to the contrary, the system can always be compromised and the information
can always be intercepted. This sense of fundamental insecurity and fluidity
characterizes our predominant means of communication. Paul Elliman's Grrrrr.list
addresses this nature of 'network writing'. Grrrrr.list is a kind of 'live
message board', composed of intercepted messages originally posted upon
other message boards dispersed in the Internet. You cannot directly post
on the list; it does not offer any writing function. But your message containing
the phrase 'grrrr', regardless of what the actual message is or where you
post it, will be automatically picked up and added to the list. Suggestively,
the website proclaims that '[this] is an insecure document that is not encrypted
and offers no security protection.'
Although the intercepted messages are not necessarily from the secured sources,
this list gently provokes the readers by demonstrating a new form of writing
that exploits the insecurity of networked documents.
Electronic communication can also physically leak
from the hardware. The Surveillance Technology Group, a security consultant
company, is selling 'Computer Intercept System', which can scan and analyze
the information radiating from the computer:
Without entering the premises, electromagnetic
radiating from unshielded computer screens and ancillary equipment can be
intercepted from a remote location. The Computer Intercept System's highly
sensitive receiver logs all radiating signals into its 100 channel memory.
These emissions are then stabilized, processed and reassembled into clear
reproduction of the intercepted data onto its built-in monitor.
One could point out the complex relationship between
privacy and surveillance, or the conflicting interests in security on different
levels. If the privacy and security on personal level are under the threats
of widespread surveillance technology, as many surveillance protesters argue,
is it not the same desire of security that has motivated the development
of the technology itself? As the 'institutional' surveillance breaks into
what has previously been considered very private and secure, individual
anxiety about personal security will increase, perhaps to the degree of
requiring even more enforced system of counter-surveillance. Maybe this
kind of arms race is the most accurate picture of what has been developed
around the issue of surveillance.
Julia Scher's web-based project Wonderland recognizes
this complicated nature of security and surveillance. This website introduces
a range of 'products', designed for security-aware, bodily-fluid-anxious
new general Rippers. Under the motto 'Your void is our workplace', it provides
Reverse Psychology Debabelizer that 'allows immediate detection of misleading
information', Insecurity Complex Retraining Program, an 'educational self-help
program' for those who are overly anxious about security, and Smart and
Pink Urban Camouflage, which, obviously, cannot hide anyone. Rather than
simply bedeviling surveillance, it provides a more ironic, satirical portrait
of a security-obsessed society, encouraging the viewers to reflect themselves.

Shawn
James Rosenheim, The cryptographic imagination: secret writing from Edgar
Allan Poe to the Internet, Baltimore: Johns Hopkins University Press, 1997.

Johanna Drucker, The alphabetic labyrinth: the letters in history and imagination, London: Thames and Hudson, 1995; also, for a investigation into various symbolic values coded in the alphabet letter E, see Paul Elliman, 'E pluribus unum' in Eye, no. 32, Summer 1999.

See Jack H. Williamson, 'The grid: history, use, and meaning' in Design discourse, pp. 171‚86.

www.otherschools.com/GRRR/index3.html. For a short introduction to this project, see his note in Dot dot dot, no. 4, p. 2.

From the brochure of the Surveillance Technology Group; quoted in Dunne & Raby, Design noir, p. 22.
|
 |
Shadowplay
I have tried to address the complex relationship
between surveillance, security, and graphic design, by discussing examples
of investigations into new ways of seeing from the last century; changing
techniques of organization; transparency of medium as a value of graphic
design and its irony; increased invisibility and its relation to the drive
towards omnipresent vision; and the psychological basis of a security-obsessed,
surveillance society. Also, I have examined various responses to these developments
from artists and designers, sometimes locating well-known examples in a
new context, and sometimes introducing those examples that have rarely been
discussed in graphic design literature.
Let me go back to the initial metaphors of light
and shadow. Presumably, shadowplay is one of the oldest forms of play, perhaps
existing since mankind discovered the relationship between light and shadow.
An object is placed in the light, but nobody cares about the revealed surface
of the object: it is the shadow cast by the object that conveys the meaning.
Some of the examples I have discussed function
in a similar way. They expose themselves in the light of surveillance, the
invisible force field of power, instead of hiding. Oftentimes, however,
their true significance lies hidden in the shadow they cast. While the habitual,
scrutinizing eye is satisfied with what it is seeing in the light, and trying
to expand the scope of light to reach the most recessed corner, an unexpected
meaning or effect suddenly emerges behind the already revealed surface,
from the shadow of the most evident.
At the same time, the shadow players really need
the light: without it, the performance itself becomes impossible. Whether
they are merely the illumination's by-products or not, I cannot say. One
thing is clear, however: even if they are depending on what they are engaging
with, and limited in their capacity to change, at least they understand,
consciously or not, the relationship between the watcher and the watched,
the power and the vision, and by letting others share the understanding,
contribute to keep the opportunity to change the relationship open. |
 |
Bibliography
De Landa, Manuel. War in the age of intelligent
machines. New York: Zone Books, 1991 × Extensive discussion about military
research of machine vision and other intelligent weapons and its historical,
social and cultural implications.
Drucker, Johanna. The alphabetic labyrinth: the
letters in history and imagination. London: Thames and Hudson, 1995 ×
A history of alphabet symbolism, the idea that letters can codify a wide
range of cosmological, religious, and philosophical meanings in their
forms.
Dunne, Anthony & Raby, Fionna. Design noir:
the secret life of electronic objects. Basel, Boston and Berlin: Birkhäuser,
2001 × This book by the British industrial designers document various
strategies for 'critical design', a practice that engages with current
technological development and promotes public debates on its social values.
Forty, Adrian. Object of desire: design and society
since 1750. London: Thames and Hudson, 1995 × Forty traces how product
design has embodied dominant ideologies of the times, and how design has
helped transform new technologies, including electricity, into something
that the public can easily accept.
Foulcault, Michel. Discipline & punish: the
birth of the prison. New York: Vintage Books, 2nd edn, 1995; originally
published in France as Surveillance et punir: naissance de la prison,
1975 × A seminal text traces the history of surveillance and techniques
of control.
Hookway, Branden. Pandemonium: the rise of predatory
locales in the postwar world. New York: Princeton Architectural Press,
1999 × An extensive research on decentralization in many disciplines from
computer science, urbanism, office design to typography.
Kinross, Robin. Modern typography: an essay in
critical history. London: Hyphen Press, 1992 × A thoughtful history of
rationalization in typography from the eighteenth- to the twentieth-century.
McLuhan, Marshall. The Gutenberg galaxy: the
making of typographic man. Toronto: University of Toronto Press, 1962
× An influential text on how the visual has become a dominant sensory
data during the modernity, partly due to the printing technology.
Moholy-Nagy, Lazlo. Vision in motion. Chicago:
Paul Theobold, 1946 × Excellent overview of early modern art and design
by one of the prominent artist/theoretician of the movement; especially
useful to understand early twentieth-century's various attempts to capture
time and movement.
Rosenheim, Shawn James. The cryptographic imagination:
secret writing from Edgar Allan Poe to the Internet. Baltimore: Johns
Hopkins University Press, 1997 × In this book, Rosenheim outlines what
he calls 'cryptographic imagination'. Stemming from the tradition of secret
writing, it is an attitude towards language that acknowledges its opaqueness
and slipperiness, endlessly inquiring what actually is behind the apparent
meaning of a text.
Tschichold, Jan. The new typography: a handbook
for modern designers. Berkeley and Los Angeles: University of California
Press, 1995; originally published in German as Die neue Typographie, 1928;
English translation by Ruari McLean × A classic literature of typographic
modernism; worthy of re-visiting from a bigger perspective of mechanization
of word-processing and militarization of graphic communication process.
Vertov, Dziga. Kino-eye. Annette Michelson (ed.),
Berkeley and Los Angeles: University of California Press, 1984 × An anthology
of writings by one of the most radical avant-garde filmakers from revolutionary
Russia. His writings, as well as his films, have a big implication about
the mechanized vision and modern surveillance.
Virilio, Paul. The vision machine. London: British
Film Institute, 1994 × Historical account of how human vision and its
functions have been transformed throughout the modernity; critical understanding
of the development of the machine vision.
Virilio, Paul. War and cinema: the logistics
of perception. London: Verso, 1997 × An analysis of how the cinematic
techniques have supported military strategies and surveillance, and how
the military and war have affected the development of modern cinema.
Benjamin, Walter. 'On some motifs in Baudelaire'
in: Illumination. Pimlico edn, Hannah Arendt (ed.), London: Pimlico, 1999
× Through the analysis of Baudelaire's poems, Benjamin attempts to explain
the nature of modern metropolis in terms of increased sensual excitement,
and diagnose the resulting crisis in perception.
Buck-Morss, Susan. 'Aesthetics and anaesthetics:
Walter Benjamin's Artwork essay reconsidered', in: October: the second
decade, 1986–1996. Rosalind Krauss et al. (eds.). Cambridge Mass:
The MIT Press, 1997 × In this essay, Buck-Morss elaborates Benjamin's
diagnosis of the crisis in perception from the late nineteenth century
to early twentieth-century, and examines various attempts to manage the
crisis, including Fascism.
De Landa, Manuel. 'Meshworks, hierarchies, and
interfaces', in: The virtual dimension: architecture, representation,
and crash culture. John Beckmann (ed.). New York: Princeton Architectural
Press, 1998
× The philosopher discusses two contrary ideas of organization, 'hierarchy'
and 'meshwork', in computer interface design and other fields.
Kinross, Robin. 'The rhetoric of neutrality'
in: Design discourse: history, theory, criticism. Victor Margolin (ed.).
Chicago and London: The University of Chicago Press, 1989 × An excellent,
and also critical, introduction to information design and its claim for
'neutrality' in typographic expression.
Williamson, Jack H. 'The grid: history, use,
and meaning' in Design discourse × This essay offers a historical account
of grid system as a symbolic device.
|