In the history of modern graphic design, an eye has been one of the most heavily featured motifs in posters, logos, book covers and other designed artifacts. From El Lissitzky's self-portrait where his right eye overlaps with his right hand holding a compass (1924) and Alexander Rodchenko's poster for the film Kino-eye (1928) to William Golden's famous 'eye' symbol for cbs (1951) to more recent graphic design magazine Eye (1991–), the examples are abundant. If, following Marshall McLuhan's dictum, modernity is the vision that has overtaken other senses, an eye must be the ultimate symbol for the profession that has established itself as an essential element of modern life.


El Lissitzky, Self-portrait, 1924.

An eye was, also, what the revolutionary French police of the nineteenth century chose for its emblem. It is a famous story that French words avoir [to have] and savoir [to know] have the same root of voir [to see]. To see is to know, and to know is to have – perception is knowledge and knowledge is power.

This coincidence provides a different angle to view one of the most fundamental ethical arguments of graphic design: that it helps share knowledge and ideas, thus empowering people. By its knowledge and skill, graphic design certainly has increased visibility of the world, satisfied the appetite for seeing, knowing, and acquiring. And one of the most vivid realizations of this desire for visual knowledge, for which graphic design has been both a reflection and a particular technique, is the world of surveillance, the technology to gain knowledge of individual bodies to manage and regulate them.

Lest we forget, surveillance is not simply a means of control practiced exclusively by such exterior bodies as the state, the military, or the police. It is both an idea and a technique widespread in modern society, possibly shared and practiced by all members. No 'Big Brother' is clearly separated from any other part of the society: everyone is a potential agent, and the 'unblinking eye' is everywhere, therefore nowhere. Thus, the eye in posters, logos and book covers is the eye of the witness, the reporter, the mediator, the audience, and the spying police, all at the same time. Or perhaps, is there a disembodied network of numerable eyes that can be appropriated by different bodies but may always create the same effect?


See Marshall McLuhan, The Gutenberg galaxy: the making of typographic man, Toronto: University of Toronto Press, 1962; see, also, Walter J. Ong, Orality and literacy: the technologizing of the word, London: Routledge, 1988.


This and other episodes from the French Revolution is introduced in Paul Virilio, The vision machine, London: British Film Institute, 1994.
Light and shadow
Without light, however, an eye is nothing but a vulnerable sensory organ. Thus, at the end of 1848 Revolution, the crowd in Paris was reported to destroy public clocks in fear of darkness coming, and began to request artificial lighting on every corner of the streets, as if the wicked force of the old regime would be emitted from shadows. Illumination became both a metaphor and a means for security, making visible everything to form a ‘total image’ of society.

Now, about one and a half century after the Revolution, we witness the artificial lights craved by revolutionary Parisians have been replaced by cctv surveillance cameras erected on the metropolitan streets. Everything turns visible under the illuminating light of the surveillance technology; due to 'biometric' systems, cameras can recognize your face; the Global Positioning System can point out your exact location; your personal telephone conversations can be monitored and recorded for future reference; and your everyday transactions can be tracked down to the minutest detail. At least in theory, nothing can be hidden.

In order for the illumination to work properly, however, some things should be hidden – a recognized spy is not a spy anymore. The agents of surveillance must be kept out of view, unless the purpose is a warning. Its technological configuration, its exact way of working is also supposed to be unknown. Indeed, the power of ubiquitous surveillance lies in the fact that one cannot assure when, where, what is watching you, and it is this uncertainty that forces one to be always vigilant and accept a form of self-regulation.

Sometimes, however, the best way to hide something is not hiding at all. Or, sometimes, one can provide misleading information to conceal the very fact that something is hidden. Therefore, the art of surveillance and control is how to manage the visible and the invisible; it is a game of revealing and hiding, knowledge and deception. If there is something like the existing regime of surveillance, it must be based on a certain relationship between two terms. To subvert it and win the game, one should be able to understand the relationship and play upon it, just like Auguste Dupin did to find his client's letter, which had been stolen and kept hidden in the thief's dwelling in Edgar Allan Poe's 'The purloined letter':

But the more I reflected upon the daring, dashing, and discriminating ingenuity of D—; upon the fact that the document must always have been at hand, if he intended to use it to good purpose; and upon the decisive evidence, obtained by the Prefect, that it was not hidden within the limits of that dignitary’s ordinary search — the more satisfied I became that, to conceal this letter, the minister had resorted to the comprehensive and sagacious expedient of not attempting to conceal it at all.

As it is unmistakably visual by nature, this race of (in)visibility has found its echoes in the realm of visual arts, too. In the following sections, I will discuss some attempts made by artists and designers to disrupt the existing dichotomy of the visible and the invisible, or to draw new maps of changing territory of the in/visible. I do not claim, however, an exhaustive list of examples. This essay is an informal, loose attempt to define surveillance as a general visual phenomenon; to articulate its connection to graphic design on the basis of a larger problem of vision and knowledge as power; and locate it in a broader historical context.


Virilio, The vision machine, p. 33.


In Britain, around 300,000 cctv cameras are installed in London and many small towns, and between 150 to 300 million pounds per year is spent for surveillance-related industry. See the report by Privacy International; other countries have been reluctant to deploy this technology in its full scale, until September 11, 2001. The United States, for example, is now rapidly following the British precedent. Understanding the business opportunity of the tragedy, Visionics, ëthe worldwide leader in identification technologies and systemsí, quickly began to publicize its ëbiometricí products as essential elements of ëFramework for protecting civilization from the faces of terrorí. See the press release of Visionics Corporation, September 24, 2001. And Howard Safir, the former New York police commissioner, suggested installing 100 biometric cctv cameras in Times Square to scan pedestrians' faces and analyze them against the database of terrorists.


Edgar Allan Poe, 'The purloined letter', in The complete stories, New York: Alfred A. Knopf, 1992, pp. 697‚8.
Vision in motion
Nowhere else is perception more critical than on battlefields. Rapid and accurate perception of the enemy's movement has always been pivotal for victory, but this became more complicated during the twentieth century, as the technological development of war machine has rendered direct, unmediated perception almost impossible. World War I was the first major war of the century that clearly represented changing visibility of battlefields. While, due to the increased precision and speed of weaponry, perception itself has become destruction, widely adopted technique of trench warfare made it extremely difficult for individual soldiers to perceive an entire battlefield. As a result, military perception became highly abstract and centralized, and the communication between the data processing center and the troops dispersed in the field became much more important. Another factor regarding the visibility of a World War i battlefield was the introduction of chemical weapons such as chlorine and mustard gases. Now soldiers had to track the completely invisible threats, as well as trajectories of bullets and shells.


The zigzag pattern created by the trench systems of World War I.

This experience of abstract, remote sense must have been frustrating, and raised fundamental questions about the nature of perception, recognition, and communication. It was not only on battlefields, however, where this crisis in perception began to be felt. Walter Benjamin, among others, once described the increased speed and intensity of stimuli in modern metropolis: 'Moving through this traffic involves the individual in a series of shocks and collisions. At dangerous intersections, nervous impulses flow through him in rapid succession, like the energy from a battery'. In this stressful situation, 'normal' perception could produce in traumatic effect. Susan Buck-Morss elaborates Benjamin's diagnosis: '[perceptions] that once occasioned conscious reflection are now the source of shock-impulses that consciousness must parry. In industrial production no less than modern warfare, in street crowds and erotic encounters, in amusement parks and gambling casinos, shock is the very essence of modern experience'.
The crisis in perception resulting from the combined effect of abstraction and shock must have demanded careful examination of the nature of perception itself, and stimulated last century's intense investigation into the new ways of seeing – the new ways of 'crisis management'. First, there were attempts to glorify the shock itself, to paralyze consciousness, to enable individuals to accept it without pain. F.T. Marinetti's manifesto of Futurism (1909) is a clear example: 'We affirm that the world's magnificence has been enriched by a new beauty: the beauty of speed. A racing car whose hood is adorned with great pipes, like serpents of explosive breath – a roaring car that seems to ride on grapeshot is more beautiful than the Victory of Samothrace'.

Futurists' fascination with speed resulted in a new way of representing moving objects. Of course, they were not alone in attempting to solve the problem of comprehending and depicting movement. Lazlo Moholy-Nagy's book Vision in motion (1946) offers a comprehensive overview of various experiments to visualize motion during the first half of the century, from the techniques of rendering motion on the static plane to representing an object in a way that embraces the moving spectator (Cubist paintings). Precisely speaking, what futurists and other similar attempts invented was less a technique to perceive and understand moving objects, but more the effect of movement on a fixed surface or mass. In a similar vein, what Cubist paintings actually created when they were trying to represent objects in their whole at once was the impression of totality, even if the impression itself was very fractured, fragmented one rather than artificially harmonious.


Frank and Lillian Gilbreth conducted a series of experiments to analyze human movements and motions. To examine workers' motion, they used detailed diagrams, stereoscope cameras, motion picture cameras, and cyclographic technique using small lights attached to the body

More interesting experiments with visualizing movements came from the world of 'scientific management'. The idea of capturing and analyzing human motion to understand how the body works can be found back in the ancient medical diagrams and drawings. But its modern momentum was gained by the invention of cinematography, as demonstrated in the pioneering works of Étiénne-Jules Marey (1830–1904), and its immediate practical application was found in analyzing, optimizing and then regulating factory workers' bodily movement. Under the influence of Frederik Taylor's idea of scientific management, Frank B. Gilbreth (1868–1924) and Lillian M. Gilbreth (1878–1972) conducted a series of experiments to analyze various human movements and motions. The ultimate purpose of the experiments was to find the most efficient way to perform the same task without any unneeded steps. To systematically examine workers' motion, they used detailed diagrams, stereoscope cameras, motion picture cameras, and small lights attached to the body that would leave the trail of the movement on the film in a long exposure ('cyclography'). Sometimes these techniques were used to train actual workers, by capturing different workers performing the same job and awarding the one who took the optimal process. In this way, visualizing techniques created knowledge of the individual body, and the knowledge empowered the management in disciplining and exploiting the body.


Walter Benjamin, 'On some motifs in Baudelaire', from Illumination, ed. Hannah Arendt, London: Pimlico, 1999, p. 171.


Susan Buck-Morss, 'Aesthetics and anaesthetics: Walter Benjamin's Artwork essay reconsidered', in October: the second decade, 1986‚ 1996, eds. Rosalind Krauss et al., Cambridge Mass: The MIT Press, 1997, p. 388.


F. T. Marinetti, 'The founding and manifesto of Futurism' in Let's murder the moonshine: selected writings, trans. R.W. Flint and Arthur A. Coppotelli, Los Angeles: Sun & Moon Classics, 1991.


Lazlo Moholy-Nagy, Vision in motion, Chicago: Paul Theobold, 1946.
Machine vision
One interesting aspect of Moholy-Nagy's Vision in motion is, given its overall scientific tone, that a remarkable number of its examples are photographic images. In fact, its claim for objective status heavily relies on the rhetorical power of photography, which is assumed to be immediate and truthful. Instead of an essentially arbitrary depiction of A nude descending a staircase, now you have a photograph of A figure in movement, an unmediated result of the film's encounter with light. His own interest in 'photogram' – a photographic image directly created by objects placed on sensitized paper – also reveals his suspicion of any human intervention in representing the world.

Indeed, the last century witnessed a growing interest in purely mechanical vision, and it was the military that has invested most in automated perception. However, the same desire for absolutely objective and accurate vision also captivated pioneers of the inter-war 'modern' movement. One of the earlier manifestations of this desire is Russian avant-garde filmmaker Dziga Vertov's works. There, a 'Kino-eye,' the eye of the camera, was said to be able to decode 'life as it is' and deliver the life's 'facts to influence the workers' consciousness'.


Still from Dziga Vertov, The man with a movie camera, 1929.

Also, consider this claim of one of the founding figures of modernist typography, Jan Tschichold: 'The special charm of photography lies precisely in its great, often miraculous, clarity and its incorruptibility. As a consequence of the purity of its appearance and of the mechanical production process, photography is becoming the obvious means of visual representation in our time'. Given the fact that photography also allows a significant degree of human intervention and interpretation, the effect of photographic images in relation to the crisis in perception might have been more of consolation than solution: if they were distorted too, one could readily accept the distortion itself as a function of fact, and one's desire for absolutely correct vision could be regarded as fulfiled.


Stenberg brothers, poster for The man with a movie camera, 1929.

The poster for Vertov's famous film about the omnipresent camera offers a summarized view of early twentieth-century's drive towards totalizing, capturing, mechanical vision. A man is aiming a movie camera as if it were a machine gun; a camera lens replaces a human eye of a delighted woman; the tripod, intertwined with half-naked female legs, establishes composition, in which the 'Kino-eye' occupies a privileged position, gazing down at everything underneath. In this poster from post-revolutionary Russia, war, technologically (un)mediated vision and pleasure of reigning gaze converge.


Philosopher Manuel De Landa has written extensively about military research of vision machine technology and its historical, social and cultural implications. See his book War in the age of intelligent machines, New York: Zone Books, 1991, especially chapter 3, 'Policing the spectrum'; and 'Inorganic life and predatory machines' in Culture Lab, ed. Brian Boigon, New York: Princeton Architectural Press, 1993.


Dziga Vertov, 'The essence of Kino-eye' in Kino-eye, ed. Annette Michelson, Berkeley and Los Angeles: University of California Press, 1984, p. 49.


Jan Tschichold, The new typography: a handbook for modern designers (originally published in Germany in 1928; English edition published by University of California Press, 1995; trans. Ruari McLean), p. 88.
Organization 1: order against chaos
For a vision to be potent knowledge, perceived data alone are not enough: they should be organized and circulated to become valuable information. And it has been one of the principle tasks of graphic designers to organize visual material into meaningful information, and give it an appropriate form for efficient communication.

Throughout the history of modern graphic design and typography, the logic of organizing and circulating the visual has seen a clear parallel, again, in the army. The military has provided designers with two levels of inspiration: first, the actual militaristic communication principles of clarity and efficiency supported by clearly articulated rules; second, the assemblage and management of the army itself as a useful model for organizing raw material.

According to historian Christopher Burke, the underlining principles of typographic modernism, such as standardization and clarity, were greatly indebted to war efforts. Thus Paul Renner, designer of typeface Futura, acknowledged that his experience as a German army officer during the First World War helped him formulate his typographic 'rules': '[the] style of military rules pleased me: ever since the days of Caesar and Napoleon, the language of soldiers has been clear and concise'.

But it was Jan Tschichold who ultimately established the rigorous and didactic language of modernist typography, and the model of designer as a commander-like rule-setter:

1. The new typography is oriented towards purpose.
2. The purpose of any piece of typography is communication…
The communication must appear in the briefest, simplest, most urgent form.
3. In order to make typography serviceable to social ends, it requires the inner organization of its materials (the ordering of content) and their outer organization (the means of typography configured in relation to one another).
4. Inner organization is the limitation to the elemental means of typography: letters, numbers, signs, rules — from the typecase and the composing machine. …
5. Outer organization is the forming of the strongest contrast through the differentiated shapes, sizes, weights (which must correspond to the value of their content) and the creation of the relation between the positive (coloured) formal values and the (white) negative values of the unprinted paper. …
9. Ordering of elements in new typography should in future be based on the standardized (DIN) paper formats of the Normenausschuss der Deutschen Idustrie (NDI), which alone make possible a comprehensive organization for all typographic design.


And consider the spread from his book Die neue Typographie (1928) and how he expressed his refusal of 'centered' typography. A surprisingly direct and bold gesture on one of the abstract and clear diagrams, intended to maximize clarity in communication, betrays the nature of its typographic order, order as imperative.

Jan Tschichold, a spread of Die neue Typographie, 1928.


Quoted in Christopher Burke, Paul Renner: the art of typography, London: Hyphen Press, 1998, pp. 40‚1.


Originally published in Typographische Mitteilungen, no. 10, 1925, pp. 198, 200; quoted in Robin Kinross, Modern typography: an essay in critical history, London: Hyphen Press, 1992, pp. 87‚9.
Transparency
The argument of one of the most famous metaphors for functional typography, the 'crystal goblet' coined by Beatrice Warde in 1932, is clear: typography should be as transparent as possible, so that it can reveal, rather than hide, what it contains. This value has remained for a long time unquestionable, at least in a circle called 'modernists'. The ideal of transparent medium, as dreamt by some modernists, has resulted in a series of innovations that are forming a significant part of graphic design history: anonymous sans-serif typefaces that were said to be free from cultural, historical associations (although Warde herself had some reservations about their readability); non-ornamental use of graphic elements, perfected by hygienic 'Swiss Modernism'; empirical research of readability; a new discipline called 'information design', where one of the primary aims has been eliminating any kind of 'noise' in the communication process.

To be transparent, a medium had to meet some criteria. First, it had to be unmediated: its content would be delivered without any intervention, and unfold its own meaning by itself in the viewer's mind. Any association or value exterior to the content would not be allowed. Hence no ornament, no symbolic device. Also, it had to be clearly ordered: chaos would create unnecessary noise, distracting the viewer's mind and increasing opacity. Moreover, this order had to follow logical principles to be understood by any rational mind. Any intrusion of arbitrary elements would render it impenetrable, because it would result in unpredictability and force the viewer to struggle with its organizing logic itself, instead of the content.

After World War II, the relatively naïve metaphor of 'crystal goblet' began to give way to more 'scientific' terms such as 'message', 'encoding/decoding', 'redundancy', partly because then newly emerged ideas of information theory and cybernetics started to permeate other areas. Thus, information designer Guy Bonsiepe used the Shannon formula to measure the order when he was redesigning a page of an industrial catalogue at the Hochschule für Gestaltung Ulm in the early 1950s. Aided by the mathematical method, he calculated the clarity of existing catalogue, and proposed a neutral, redundancy-free, well-ordered version of the same page, which was to be used as an example in his paper, 'A method of quantifying order in typographic design'.


Claude Shannon (1917–2001).

Claude Shannon (1917–2001), who provided an analytic method to the project, is a scientist who founded theoretical basis for digital communication and information theory. It was he who formulated the now classic communication model of source – encoder – channel – decoder – destination, which is still offering theoretical guidance to communication engineering, and demonstrated the power of message coding. His contribution to modern technology and science, from digital communication, data compression and storage, to pure mathematics, is too profound to be summarized here, but one interesting area of application was cryptography. As a noted cryptographer, Shannon worked at Bell Labs during World War ii , conducting research projects on secrecy systems. And his 1949 paper 'Communication theory of secrecy systems' is generally acknowledged for giving cryptography a scientific status. It is an ironical coincidence, then, that a method used to render visual communication transparent came from the same mind who also contributed to render communication most opaque. The irony is still more vivid now: even the most immediate mode of digital communication depends on massive, impenetrable network of codes.


Beatrice Warde, 'The crystal goblet: or printing should be invisible' (1932), republished in Looking closer 3: classic writings on graphic design, eds. Michael Bierut et al., New York: Allworth Press, 1999.


For an introduction to information design, see chapter 12 of Kinross, Modern typography; see, also, his essay 'The rhetoric of neutrality' in Design discourse: history, theory, criticism, ed. Victor Margolin, Chicago and London: The University of Chicago Press, 1989.


Ulm, no. 21, April 1968 and Journal of Typographic Research, no. 2, July 1968.
Organization 2: decentralization
After World War II, the feeling that the traditional organizational principle of centralized, hierarchic order did not always work began to spread over different disciplines. In computer science, the data-processing model of 'serial architecture', which relied on rigidly defined symbols and centralized processing, began to be eclipsed by 'pandemonium architecture' consisting of decentralized network or semi-autonomous processing 'demons' dispersed in the field of working. Decentralization had its merits in terms of security as well as efficiency. Thus, under the threat of nuclear attack, the us military conceived an invincible communication network (ARPANET), in which partial destruction of the system would be recovered by spontaneous cooperation of numerous sub-networks. And now we have the Internet, the network without center.


Quickborner Team für Planung und Organisation, office landscape plan for geg-Versand, Germany, 1963–4.

In factories, early twentieth century's idea of organization that emphasized hierarchy of strictly specialized individual workers, governed by top-down decision-making and the chain of commands, began to be questioned in favor of more flexible network of semi-autonomous individuals. In offices, a similar idea was expressed by new concept of spatial arrangement, 'Bürolandschaft' [office landscape] movement of design. In the late 1950s, the Quickborner Team für Planung und Organisation, a German management-consulting group, proposed the idea of completely decentralizing office environment, with the intention of increasing fluidity of information. This plan was followed by the design of new, flexible office furniture, such as Herman Miller's Action Office furniture series.

Of course the bureaucratic nature of workplaces did not disappear with this seemingly 'progressive' move: rather, the technique of control became much more fluid and sophisticated, and now the seemingly 'empowered' individuals' autonomous and fragmented actions could be incorporated to increase the overall productivity.

This movement had its parallel also in the changing conception of army organization. Defects of rigidity were painfully exposed in the Vietnam War, where overly centralized us troops often became paralyzed in front of highly flexible enemy's attacks. As it became clear that inflexible citadel armies could not deal with increased complexity of ever-changing battlefield conditions, moves were made to give more autonomy to small units of soldiers ('platoons') and transform the whole organization to be more like 'meshwork' than hierarchy. Of course, this might have been impossible without innovations in telecommunication technology and invisible force of advanced network, which enabled effective control over individuals in distance and time.


Guy Debord, Psychological map of Paris, 1957.

There is an example where an anticipation of this military conception of fragmentation was merged with the imagination of urban environment. Guy Debord, the key figure of International Situationist movement, made a map of Paris in 1957. It consists of isolated 'zones' linked by paths of 'desire'. Based on insiders knowledge and subjective experiences of city-wanderers, it defies any 'official', birds-eye-view cartography. Debord was a relentless dissident who was highly obsessed with war and military thinking. This 'psychological guide map' looks like a kind of operations map, prepared for the future war on Parisian streets in 1968.

Certainly, we can locate the challenges to typographic modernism and the emergence of 'deconstructivist' typography in this larger development. As the decentralization of computation, management, and army organization was supported by increased assurance of control, the abolition of hierarchy and fragmentation of visual information in typography also presupposed seamless incorporation of conception, design and production into a computer-aided making process on the one hand, and the reservoir of readers' sophisticate visual literacy on the other hand. Now the designers could control all the visual elements without much difficulty to create highly complex information surface, and the readers would decode it using their own knowledge and intelligence; now the designers could argue that their decentered typography without clear order actually communicated better. And the large commercial success of complex typography during the 1990s demonstrates that the development did not necessarily mean empowering the readers 'at the cost of the author': the reading process could still be controlled by the designer/authors, to meet the clients' demands.

All of these instances have a conceptual parallel in the development of what Manuel De Landa calls 'Panspectron': a sophisticate surveillance and control system based on dispersed intelligence-gathering agents and advanced data-processing techniques:

There are many differences between the Panopticon and the Panspectron being assembled at the nsa. Instead of positioning some human bodies around a central sensor, a multiplicity of sensors is deployed around all bodies… The Panspectron does not merely select certain bodies and certain (visual) data about them. Rather, it compiles information about all at the same time, using computers to select the segments of data relevant to its surveillance tasks.

Thus, in relation to surveillance, decentralization in general can be characterized by a couple of developments: collapse of distance between the perceiving agents and the processing center (note that half the century ago the reverse was the case); and consequent dispersion of the processing center itself; dramatically improved performance of communication network; disappearance of evident controlling force and procedure; and the resulting effect of apparent liberation.


See Branden Hookway, Pandemonium: the rise of predatory locales in the postwar world, New York: Princeton Architectural Press, 1999. The discussion in this section heavily relies on Hookway's initial research in the book. Also, Manuel De Landa discusses two contrary ideas of organization in a broad context in 'Meshworks, hierarchies, and interfaces', in The virtual dimension: architecture, representation, and crash culture, ed. John Beckmann, New York: Princeton Architectural Press, 1998.


See chapter 6 of Adrian Forty, Object of desire: design and society since 1750, London: Thames and Hudson, 1995; Also, Hookway points out: 'The movement toward decentralizationÖ does not lead to absolute liberation, as is often claimedÖ this theoretical shift was in many ways preceded by the evolution of power structure which use strikingly similar techniques of control' in Pandemonium, p. 21.


The idea that 'the birth of the reader must come at the cost of the death of the author', as argued by Roland Barthes in 1968, was simplified and adopted as a rationale for typographic experimentation by many designers. See Roland Barthes, 'The death of the author' in Image-music-text, New York: Hill and Wang, 1977. And, for a critique of 'deconstructivist' typography influenced by French theory of text, see Robin Kinross, Fellow readers: notes on multiplied language, London: Hyphen Press, 1994.


De Landa, War in the age of intelligent machines, p. 206. 'Panopticon' is an architectural figure of the prison, developed by Jeremy Bentham in the late nineteenth century. Its principle is well known: 'at the periphery, an annular building; at the centre, a tower, this tower is pierced with wide windows that open onto the inner side of the ring; the peripheral building is divided by cells, each of which extends the whole width of the buildingÖ All that is needed, then, is to place a supervisor in a central tower and to shut up in each cell a madman, a patient, a condemned man, a worker or a schoolboy.' Michel Foulcault, Discipline & punish: the birth of the prison, New York: Vintage Books, 2nd edn, 1995, p. 200; originally published in France as Surveillance et punir: naissance de la prison, 1975. Since then, 'panopticon' has been widely used as a metaphor for centralized surveillance system.
Invisible forces
As pointed out earlier, movement towards ultimate visibility has been accompanied by growing network of the invisible. Recent development of electronic technology has furthered the dichotomy, by making everything dependent upon the intangible force of electricity, while digital technology has even reduced the physical functions of electricity into purely incorporeal functions of abstract symbols.

Electricity, albeit invisible and intangible, is a real existing physical force that can directly affect the properties of material objects. The dramatic gap between its immateriality and the vividly visible result of its working has created both fear and cult. And designers have played their role in giving visible, comprehensible form to the invisible energy.

In his book Object of desire, historian Adrian Forty examines three different approaches to early electricity design: the archaic, the suppressive and the utopian. Archaic design attempted to disguise the novelty of electronic objects by presenting them in old-fashioned forms, thus referring to the past. The suppressive presented them as parts of some other established forms that served an entirely different purpose. The utopian form suggested that the object belonged to a future and better world.


Piet Zwart, Untitled, 1925.


Herbert Bayer, poster for the German section of the 1930 Paris Exposition.

Especially with the third approach, graphic design also contributed to transform the new electronic force into concrete reality. In the works of early modernists such as El Lissitzky, Herbert Bayer or Piet Zwart, electricity appeared as a symbol of modernity, and a source of inspiration for new formal order. They not only frequently worked for electronic companies, but the visual language of their works displayed what might be called as 'electrified aesthetics': purely geometric shapes that perhaps symbolized mathematical exactitude of electronic engineering; daring use of contrasting colors and collision of different elements in an acute angle, as if they wanted to re-create the moment of electric shock; frequent use of such visual motifs as rays, scientific diagrams, wires, and metallic surface. On a more utilitarian side, artist-designer Edward McKnight Kauff produced a series of posters that promoted the benefits of electricity, rendered in a way to suggest the better, electrified future.

Those essentially disguising approaches that Adrian Forty identifies still dominate the design of new electronic products. One can simply look at all those new Macintosh computers, with their 'user-friendly', cheerful, futuristic packages that have nothing to do with their essential functions or meanings, let alone their broader social and cultural implications. More recently, however, an approach to electronic objects that might be labelled 'technological realism' has emerged. British designers Anthony Dunne and Fionna Raby's recent book Design noir exemplifies the approach. According to them, instead of providing attractive translations of corporate futurologists' utopian discourse, designers can address darker, more dystopian reality hidden under the surface of electronic products, and provoke discussions through the practice of what they call 'critical design':

Critical design is related to haute couture, concept cars, design propaganda, and visions of the future, but its purpose is not to present the dreams of industry, attract new business, anticipate new trends or test the market. Its purpose is to stimulate discussion and debate amongst designers, industry and the public about the aesthetic quality of our electronically mediated existence. It differs too from experimental design, which seeks to extend the medium, extending it in the name of progress and aesthetic novelty. Critical design takes as its medium social, psychological, cultural, technical and economic values, in an effort to push the limits of lived experience not the medium.

Their interest in usually neglected aspects of electronic objects has generated various projects on an electromagnetic spectrum, which they consider as a real, inhabitable space 'with its own electroclimate and electrogeography'. An important aspect of their works is the attempt to embrace invisible reality created by electricity, and critically engage with it, instead of concealing it in some acceptable packages. Tuneable cities proposal, for example, attempts a new cartography based on an electromagnetic spectrum, generated by illegal bugging devices, baby monitoring intercoms, and other 'alternative' sources of radio. Driving in a car equipped with a wideband radio scanner would transform the car into an mobile interface of invisible terrain of radio, blurring the boundary between private space and public space, which is clearly expressed by the official city map of the visible.


Dunne & Raby, Tuneable cities, 1999: still from Radio birds video; and illegal bugging device map.

If Tuneable cities is more about experiencing and occupying electromagnetic spectrum, another project Faraday chair proposes the idea of 'negative radio', a shelter from the prevalent force of electricity. This 'cage' creates radio-free, empty space, separating the inside electronically by conductive material coated on the surface of the transparent case. The designers ask: 'if the inside is empty, what is outside?' Probably something menacing. Artist Julia Scher has raised provocative questions about the potential harm of electromagnetic fields. Her website scherware.com presents disquieting images of a Barbie Doll put in a microwave oven. The photograph of a burned doll provides a brutal realization that we are vulnerably exposed to all kinds of invisible forces.


Images from scherware.com.


See Forty, introduction to Object of desire.


See Forty, Object of desire, chapter 10, 'Electricity'.


Anthony Dunne & Fionna Raby, Design noir: the secret life of electronic objects, Basel, Boston and Berlin: Birkh”user, 2001.


Dunne & Raby, Design noir, p. 58.


Dunne & Raby, Design noir, p. 15.


See Anthony Dunne, Herzian tales: electronic products, aesthetic experience and critical design, London: Royal College of Art, 1999, pp. 100‚3.


See Dunne, Herzian tales, p.104.
Security: anxiety and suspicion


Paul Virilio, photograph of a German bunker built on a French seashore nearby St. Nazaire during the Second World War. Reproduced in his book Bunker Archaeology, 1994 [1975].


Any status of insecurity would make one nervous and anxious. Especially when the source of disturbance is constantly invisible and unidentifiable, the question of security could foster irrational suspicion of those things that have apparently nothing to do with security. And this particular psychological feature has been a characteristic of a large part of post-war world. General Ripper, for example, whose paranoid suspicion of contaminated 'bodily fluids' leads to World War III in Stanley Kubrick's film Dr. Strangelove, provides a stark portrait of security-obsessed Cold War militants. Also, the astonishing montage of numerous military training and propaganda footage delivered by the cult film The atomic café (1982) demonstrates that the anxiety and suspicion was actually the psychological basis of post-war us propaganda about the atomic bomb. The more recent film A beautiful mind (2001) contains a fascinating scene where the paranoid mathematician John Nash works in his office completely covered by magazine and newspaper pages; with a delusion of a secret agent, he obsessively scrutinizes newspapers and magazines, identifying suspicious word-patterns and deciphering hidden messages coded by Russian spies.

The same psychology can be noticed in spy and detective literature, and other popular narratives related to various 'conspiracy theories', especially flourished during the last century. What you see is not what it really is; truth is out there – this kind of epistemological suspicion has promoted what literature theorist Shawn J. Rosenheim calls 'cryptographic imagination'. Stemming from the tradition of secret writing, it is an attitude towards language that acknowledges its opaqueness and slipperiness, endlessly inquiring what actually is behind the apparent meaning of a text. For Rosenheim, this attitude has driven last century's intense investigation into the nature of language, and the vast body of literary works including such well-known examples from Thomas Pynchon and William Gibson.

This cryptographic imagination can also be found in the realm directly related to graphic design. The history of alphabet symbolism examined in Johanna Drucker's book The alphabetic labyrinth is based on the assumption that alphabetic letters can codify a wide range of cosmological, religious, and philosophical meanings in their forms. Thus, letter 'Y' is not only the twenty-fifth letter in the Roman alphabet, but also the symbol of life and its important spiritual paths according to a certain religious reading. The grid system, one of the most fundamental devices to organize visual information, can also convey codified, symbolic meanings. According to Jack H. Williamson, even the modernist grid – which, suspicious of the old values probably encoded in 'pre-modern' typography, sought to eliminate any symbolism from the pages – ended up being another symbol, that of such historically specific concepts as homogeneity and equality. In any case, the connection between a visible sign and its codified message is not made by nature, but should be artificially established and learned. Therefore the 'proper' interpretation of a given text requires acquisition of a set of rules, in the same way that the deciphering of an encoded message requires the knowledge of its keys. Here, the value of knowledge as power becomes very evident.

Encryption has become an essential element of electronic network communication. The rise of on-line commerce would have been impossible without the power of coding. Its promise of security helps us to readily give out our most personal information. It is not always apparent, however, exactly how and under whose control it works. In addition, despite assertion to the contrary, the system can always be compromised and the information can always be intercepted. This sense of fundamental insecurity and fluidity characterizes our predominant means of communication. Paul Elliman's Grrrrr.list addresses this nature of 'network writing'. Grrrrr.list is a kind of 'live message board', composed of intercepted messages originally posted upon other message boards dispersed in the Internet. You cannot directly post on the list; it does not offer any writing function. But your message containing the phrase 'grrrr', regardless of what the actual message is or where you post it, will be automatically picked up and added to the list. Suggestively, the website proclaims that '[this] is an insecure document that is not encrypted and offers no security protection.' Although the intercepted messages are not necessarily from the secured sources, this list gently provokes the readers by demonstrating a new form of writing that exploits the insecurity of networked documents.

Electronic communication can also physically leak from the hardware. The Surveillance Technology Group, a security consultant company, is selling 'Computer Intercept System', which can scan and analyze the information radiating from the computer:

Without entering the premises, electromagnetic radiating from unshielded computer screens and ancillary equipment can be intercepted from a remote location. The Computer Intercept System's highly sensitive receiver logs all radiating signals into its 100 channel memory. These emissions are then stabilized, processed and reassembled into clear reproduction of the intercepted data onto its built-in monitor.

One could point out the complex relationship between privacy and surveillance, or the conflicting interests in security on different levels. If the privacy and security on personal level are under the threats of widespread surveillance technology, as many surveillance protesters argue, is it not the same desire of security that has motivated the development of the technology itself? As the 'institutional' surveillance breaks into what has previously been considered very private and secure, individual anxiety about personal security will increase, perhaps to the degree of requiring even more enforced system of counter-surveillance. Maybe this kind of arms race is the most accurate picture of what has been developed around the issue of surveillance.

Julia Scher's web-based project Wonderland recognizes this complicated nature of security and surveillance. This website introduces a range of 'products', designed for security-aware, bodily-fluid-anxious new general Rippers. Under the motto 'Your void is our workplace', it provides Reverse Psychology Debabelizer that 'allows immediate detection of misleading information', Insecurity Complex Retraining Program, an 'educational self-help program' for those who are overly anxious about security, and Smart and Pink Urban Camouflage, which, obviously, cannot hide anyone. Rather than simply bedeviling surveillance, it provides a more ironic, satirical portrait of a security-obsessed society, encouraging the viewers to reflect themselves.


Shawn James Rosenheim, The cryptographic imagination: secret writing from Edgar Allan Poe to the Internet, Baltimore: Johns Hopkins University Press, 1997.


Johanna Drucker, The alphabetic labyrinth: the letters in history and imagination, London: Thames and Hudson, 1995; also, for a investigation into various symbolic values coded in the alphabet letter E, see Paul Elliman, 'E pluribus unum' in Eye, no. 32, Summer 1999.


See Jack H. Williamson, 'The grid: history, use, and meaning' in Design discourse, pp. 171‚86.


www.otherschools.com/GRRR/index3.html. For a short introduction to this project, see his note in Dot dot dot, no. 4, p. 2.


From the brochure of the Surveillance Technology Group; quoted in Dunne & Raby, Design noir, p. 22.
Shadowplay
I have tried to address the complex relationship between surveillance, security, and graphic design, by discussing examples of investigations into new ways of seeing from the last century; changing techniques of organization; transparency of medium as a value of graphic design and its irony; increased invisibility and its relation to the drive towards omnipresent vision; and the psychological basis of a security-obsessed, surveillance society. Also, I have examined various responses to these developments from artists and designers, sometimes locating well-known examples in a new context, and sometimes introducing those examples that have rarely been discussed in graphic design literature.

Let me go back to the initial metaphors of light and shadow. Presumably, shadowplay is one of the oldest forms of play, perhaps existing since mankind discovered the relationship between light and shadow. An object is placed in the light, but nobody cares about the revealed surface of the object: it is the shadow cast by the object that conveys the meaning.

Some of the examples I have discussed function in a similar way. They expose themselves in the light of surveillance, the invisible force field of power, instead of hiding. Oftentimes, however, their true significance lies hidden in the shadow they cast. While the habitual, scrutinizing eye is satisfied with what it is seeing in the light, and trying to expand the scope of light to reach the most recessed corner, an unexpected meaning or effect suddenly emerges behind the already revealed surface, from the shadow of the most evident.

At the same time, the shadow players really need the light: without it, the performance itself becomes impossible. Whether they are merely the illumination's by-products or not, I cannot say. One thing is clear, however: even if they are depending on what they are engaging with, and limited in their capacity to change, at least they understand, consciously or not, the relationship between the watcher and the watched, the power and the vision, and by letting others share the understanding, contribute to keep the opportunity to change the relationship open.

Bibliography
De Landa, Manuel. War in the age of intelligent machines. New York: Zone Books, 1991 × Extensive discussion about military research of machine vision and other intelligent weapons and its historical, social and cultural implications.

Drucker, Johanna. The alphabetic labyrinth: the letters in history and imagination. London: Thames and Hudson, 1995 × A history of alphabet symbolism, the idea that letters can codify a wide range of cosmological, religious, and philosophical meanings in their forms.

Dunne, Anthony & Raby, Fionna. Design noir: the secret life of electronic objects. Basel, Boston and Berlin: Birkhäuser, 2001 × This book by the British industrial designers document various strategies for 'critical design', a practice that engages with current technological development and promotes public debates on its social values.

Forty, Adrian. Object of desire: design and society since 1750. London: Thames and Hudson, 1995 × Forty traces how product design has embodied dominant ideologies of the times, and how design has helped transform new technologies, including electricity, into something that the public can easily accept.

Foulcault, Michel. Discipline & punish: the birth of the prison. New York: Vintage Books, 2nd edn, 1995; originally published in France as Surveillance et punir: naissance de la prison, 1975 × A seminal text traces the history of surveillance and techniques of control.

Hookway, Branden. Pandemonium: the rise of predatory locales in the postwar world. New York: Princeton Architectural Press, 1999 × An extensive research on decentralization in many disciplines from computer science, urbanism, office design to typography.

Kinross, Robin. Modern typography: an essay in critical history. London: Hyphen Press, 1992 × A thoughtful history of rationalization in typography from the eighteenth- to the twentieth-century.

McLuhan, Marshall. The Gutenberg galaxy: the making of typographic man. Toronto: University of Toronto Press, 1962 × An influential text on how the visual has become a dominant sensory data during the modernity, partly due to the printing technology.

Moholy-Nagy, Lazlo. Vision in motion. Chicago: Paul Theobold, 1946 × Excellent overview of early modern art and design by one of the prominent artist/theoretician of the movement; especially useful to understand early twentieth-century's various attempts to capture time and movement.

Rosenheim, Shawn James. The cryptographic imagination: secret writing from Edgar Allan Poe to the Internet. Baltimore: Johns Hopkins University Press, 1997 × In this book, Rosenheim outlines what he calls 'cryptographic imagination'. Stemming from the tradition of secret writing, it is an attitude towards language that acknowledges its opaqueness and slipperiness, endlessly inquiring what actually is behind the apparent meaning of a text.

Tschichold, Jan. The new typography: a handbook for modern designers. Berkeley and Los Angeles: University of California Press, 1995; originally published in German as Die neue Typographie, 1928; English translation by Ruari McLean × A classic literature of typographic modernism; worthy of re-visiting from a bigger perspective of mechanization of word-processing and militarization of graphic communication process.

Vertov, Dziga. Kino-eye. Annette Michelson (ed.), Berkeley and Los Angeles: University of California Press, 1984 × An anthology of writings by one of the most radical avant-garde filmakers from revolutionary Russia. His writings, as well as his films, have a big implication about the mechanized vision and modern surveillance.

Virilio, Paul. The vision machine. London: British Film Institute, 1994 × Historical account of how human vision and its functions have been transformed throughout the modernity; critical understanding of the development of the machine vision.

Virilio, Paul. War and cinema: the logistics of perception. London: Verso, 1997 × An analysis of how the cinematic techniques have supported military strategies and surveillance, and how the military and war have affected the development of modern cinema.

Benjamin, Walter. 'On some motifs in Baudelaire' in: Illumination. Pimlico edn, Hannah Arendt (ed.), London: Pimlico, 1999 × Through the analysis of Baudelaire's poems, Benjamin attempts to explain the nature of modern metropolis in terms of increased sensual excitement, and diagnose the resulting crisis in perception.

Buck-Morss, Susan. 'Aesthetics and anaesthetics: Walter Benjamin's Artwork essay reconsidered', in: October: the second decade, 1986–1996. Rosalind Krauss et al. (eds.). Cambridge Mass: The MIT Press, 1997 × In this essay, Buck-Morss elaborates Benjamin's diagnosis of the crisis in perception from the late nineteenth century to early twentieth-century, and examines various attempts to manage the crisis, including Fascism.

De Landa, Manuel. 'Meshworks, hierarchies, and interfaces', in: The virtual dimension: architecture, representation, and crash culture. John Beckmann (ed.). New York: Princeton Architectural Press, 1998
× The philosopher discusses two contrary ideas of organization, 'hierarchy' and 'meshwork', in computer interface design and other fields.


Kinross, Robin. 'The rhetoric of neutrality' in: Design discourse: history, theory, criticism. Victor Margolin (ed.). Chicago and London: The University of Chicago Press, 1989 × An excellent, and also critical, introduction to information design and its claim for 'neutrality' in typographic expression.

Williamson, Jack H. 'The grid: history, use, and meaning' in Design discourse × This essay offers a historical account of grid system as a symbolic device.